The technical criteria in Chapters 3 through 9, Sections 1002, 1003 and 1006 and Chapter 11 of this standard make sites, facilities, buildings and elements accessible to and usable by people with such physical disabilities as the inability to walk, difficulty walking, reliance on walking aids, blindness and visual impairment, deafness and hearing impairment, incoordination, reaching and manipulation disabilities, lack of stamina, difficulty interpreting and reacting to sensory information, and extremes of physical size. The intent of these sections is to allow a person with a physical disability to independently get to, enter, and use a site, facility, building, or element.
Section 1004 of this standard provides criteria for Type B units. These criteria are intended to be consistent with the intent of the criteria of the U.S. Department of Housing and Urban Development (HUD) Fair Housing Accessibility Guidelines. The Type B units are intended to supplement, not replace, Accessible units or Type A units as specified in this standard.
Section 1005 of this standard provides criteria for minimal accessibility features for one and two family dwelling units and townhouses which are not covered by the U.S. Department of Housing and Urban Development (HUD) Fair Housing Accessibility Guidelines.
This standard is intended for adoption by government agencies and by organizations setting model codes to achieve uniformity in the technical design criteria in building codes and other regulations.
Unless specifically stated, figures included herein are provided for informational purposes only and are not considered part of the standard.
105.2.8 Standard Specification for Impact Attenuation of Surface Systems Under and Around Playground Equipment
105.2.9 Standard Specification for Impact Attenuation of Surfacing Materials Within the Use Zone of Playground Equipment
amusement attraction: Any facility, or portion of a facility, located within an amusement park or theme park which provides amusement without the use of an amusement device. Amusement attractions include, but are not limited to, fun houses, barrels, and other attractions without seats.
amusement ride: A system that moves persons through a fixed course within a defined area for the purpose of amusement.
area of sport activity: That portion of a room or space where the play or practice of a sport occurs.
boarding pier: A portion of a pier where a boat is temporarily secured for the purpose of embarking or disembarking.
boat launch ramp: A sloped surface designed for launching and retrieving trailered boats and other water craft to and from a body of water.
boat slip: That portion of a pier, main pier, finger pier, or float where a boat is moored for the purpose of berthing, embarking, or disembarking.
catch pool: A pool or designated section of a pool used as a terminus for water slide flumes.
characters: Letters, numbers, punctuation marks, and typographic symbols.
circulation path: An exterior or interior way of passage from one place to another for pedestrians.
destination-oriented elevator system: An elevator system that provides lobby controls for the selection of destination floors, lobby indicators designating which elevator to board, and a car indicator designating the floors at which the car will stop.
elevated play component: A play component that is approached above or below grade and that is part of a composite play structure consisting of two or more play components attached or functionally linked to create an integrated unit providing more than one play activity.
elevator car call sequential step scanning: A technology used to enter a car call by means of an up or down floor selection button.
golf car passage: A continuous passage on which a motorized golf car can operate.
play component: An element intended to generate specific opportunities for play, socialization, or learning. Play components are manufactured or natural; and are stand-alone or part of a composite play structure.
site: A parcel of land bounded by a property line or a designated portion of a public right-of-way.
sleeping unit: A room or space in which people sleep that can also include permanent provisions for living, sleeping, eating, and either sanitation or kitchen facilities but not both. Such rooms and spaces that are also part of a dwelling unit are not sleeping units.
soft contained play structure: A play structure made up of one or more play components where the user enters a fully enclosed play environment that utilizes pliable materials, such as plastic, netting, or fabric.
teeing ground: In golf, the starting place for the hole to be played.
TTY: An abbreviation for teletypewriter. Equipment that employs interactive, text-based communications through the transmission of coded signals across the standard telephone network. The term TTY also refers to devices known as text telephones and TDDs.
use zone: The ground level area beneath and immediately adjacent to a play structure or play equipment that is designated by ASTM F 1487 listed in Section 105.2.10, for unrestricted circulation around the play equipment and where it is predicted that a user would land when falling from or exiting the play equipment.
variable message sign (VMS) characters: Characters of an electronic sign are composed of pixels in an array. High resolution VMS characters have vertical pixel counts of 16 rows or greater. Low resolution VMS characters have vertical pixel counts of 7 to 15 rows.
vehicular way: A route provided for vehicular traffic.
walk: An exterior pathway with a prepared surface for pedestrian use.
wheelchair space: A space for a single wheelchair and its occupant.
wheelchair space locations: A space for a minimum of a single wheelchair and the associated companion seating. Wheelchair space locations can contain multiple wheelchair spaces and associated companion seating.